16 Jan
2010
16 Jan
'10
7:06 p.m.
http://bugs.winehq.org/show_bug.cgi?id=15228 --- Comment #6 from Julius Schwartzenberg <julius(a)zgod.cjb.net> 2010-01-16 13:06:31 --- I tried to find out whether it's a specific problem in one of the built-in DLLs, by using native DLLs. It turns out that if you use a native ole32, the game won't crash anymore, but that is actually because it completely fails to load the AVI files at all then. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.