31 Jan
2014
31 Jan
'14
3:21 a.m.
http://bugs.winehq.org/show_bug.cgi?id=34978 --- Comment #6 from Ken Thomases <ken(a)codeweavers.com> --- Just a note for posterity: Microsoft documents the interpretation that each non-mirrored display hangs off of a separate adapter, at least for Direct3D. From <http://msdn.microsoft.com/en-us/library/windows/desktop/bb147355%28v=vs.85%29.aspx>: "An adapter is a physical piece of hardware. Note that the graphics card might contain more than a single adapter, as is the case with a dual-headed display." -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.