https://bugs.winehq.org/show_bug.cgi?id=22039 --- Comment #21 from Sergey Isakov <isakov-sl(a)bk.ru> --- New observation. I installed native d3drm.dll and got intro playing (flying CD-disk with LEGOman). Then the program quit without crash report. The last lines in log ~~~~ fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1. Mar 1 13:22:44 Sergeys-iMac.local C:\Program Files\LEGO Island\ISLE.EXE[59699] <Error>: CGContextGetCTM: invalid context 0x0 Mar 1 13:22:44 Sergeys-iMac.local C:\Program Files\LEGO Island\ISLE.EXE[59699] <Error>: CGContextSetBaseCTM: invalid context 0x0 err:ddraw:DllMain (0x166638) EnumSurfaces failed, prepare for trouble err:ddraw:DllMain (0x166638) EnumSurfaces failed, prepare for trouble err:ddraw:DllMain DDraw 0x166638 still has surfaces attached. ~~~~ No more messages about SetAppData and GetAppData. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.