https://bugs.winehq.org/show_bug.cgi?id=41681 --- Comment #6 from Béla Gyebrószki <gyebro69(a)gmail.com> --- You can learn about how to create a log file here: https://wiki.winehq.org/FAQ#get_log These lines look suspicious from your log: ... fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3: fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in8' to match BindAttributeLocation request. fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request. fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in9' to match BindAttributeLocation request. fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6: fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request. fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #9: fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request. ... They don't remind me of anything I've ever seen before and I don't have any clues as to what to do. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.