http://bugs.winehq.org/show_bug.cgi?id=29274 Bug #: 29274 Summary: Steam on Mac - mic test fails and crashes Counter Strike 1.6 Product: Wine Version: 1.3.34 Platform: x86-64 OS/Version: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: tuckdesign(a)yahoo.com Classification: Unclassified Created attachment 37861 --> http://bugs.winehq.org/attachment.cgi?id=37861 Winedebug dump with +coreaudio When starting Counter Strike 1.6 game crashes or shows error messages and then continues without sound. Similar thing happens if you click "Test microphone" in Steam Settings>Voice. Attaching debug of coreaudio. Found one solution, but not sure it is proper one: Appears that in dlls/winecoreaudio/mmdevdrv.c in AudioCaptureClient_ReleaseBuffer function This->public_buffer is sometimes empty and makes this crash. So, changed: pbuf_frames = This->public_buffer->mAudioDataByteSize / This->fmt->nBlockAlign; to: if (This->public_buffer) pbuf_frames = This->public_buffer->mAudioDataByteSize / This->fmt->nBlockAlign; Programmer myself, but don't have time to explore where real error is. This fix makes game work without crash, but think problem is where is This->public_buffer released (or not set...) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.