http://bugs.winehq.org/show_bug.cgi?id=29055 David <davilando(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |davilando(a)gmail.com --- Comment #7 from David <davilando(a)gmail.com> 2011-11-14 14:47:20 CST --- Same problem for me on High "err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElementsBaseVertex @ drawprim.c / 46" "FBO status GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT" Since it complains about a FBO rendering issue, I changed the offscreen rendering mode to backbuffer This successfuly works around the problem, no more FBO errors and no more freezes My Direct3D setting (in the user.reg) of The Elder Scrolls V - Skyrim: [Software\\Wine\\Direct3D] "OffscreenRenderingMode"="backbuffer" "UseGLSL"="disabled" "VideoMemorySize"="1536" -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.