http://bugs.winehq.org/show_bug.cgi?id=29645 Bug #: 29645 Summary: PCSX2: Software renderer crashes on initialisation when using more than 1 thread Product: Wine Version: 1.3.37 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: billy65bob(a)gmail.com Classification: Unclassified I'm not quite sure where, but if the software renderer is instructed to use more than 1 thread, the emulator crashes whenever the GS plugin is being initialised. The crashing message in question is as follows wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread 0030), starting debugger... No further information is dumped. It works correctly under Windows, but only under wine when a single thread is used. As such I suspect it may be an issue with how threads are handled in wine - but that is simply an uneducated guess. The sourcecode for the application can be found on googlecode. If I can help debug it in some way, let me know. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.