http://bugs.winehq.org/show_bug.cgi?id=22307 Dart <dart.v85(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dart.v85(a)gmail.com --- Comment #12 from Dart <dart.v85(a)gmail.com> 2011-04-12 07:08:39 CDT --- (In reply to comment #11)
Workaround: turn Frame Buffer Effects off. You can do this in the options menu before you start, or via the line EnableFrameBufferEffects=1 in ~/.wine/drive_c/users/$LOGNAME/My Documents/BioWare/Dragon Age/Settings/DragonAge.ini
The problem with turning frame buffer effects off is that all the lighting effects and other goodies get turned off too which users with a good system may not want. The blur problem can simply be taken care of by disabling MRT. Make sure in DragonAge.ini it looks like this---> DisableMRT=1 What is MRT? Multiple Render Target (MRT) technology: MRTs allow for deferred shading, a technique where the lighting of a scene can be done after rendering all of the geometry, eliminating multiple passes through the scene. Photorealistic lighting can be created while avoiding unnecessary processing time for pixels that do not contribute to the visible portions of an image. This workaround worked for me perfectly and I got to keep other cool lighting effects too :DD -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.