https://bugs.winehq.org/show_bug.cgi?id=39454 Aron Schatz <aronschatz(a)aselabs.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |aronschatz(a)aselabs.com --- Comment #11 from Aron Schatz <aronschatz(a)aselabs.com> --- I'll confirm this bug happens to me (and probably everyone). Just to add additional confirmation that this is a bigger problem due to this bug: http://bugs.winehq.org/show_bug.cgi?id=33247 as mentioned by comment 9. However, the 32-bit client being broken in WINE shouldn't be ignored once the 64-bit version starts working. I doubt Windows folks are having these crashes on the 32-bit client like we are. It really seems like a memory leak. It would be nice to not worry about ladder games crashing again due to memory errors. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.