10 Jul
2010
10 Jul
'10
6:26 p.m.
http://bugs.winehq.org/show_bug.cgi?id=11354 --- Comment #17 from Joni L-H <jonilh(a)gmail.com> 2010-07-10 13:26:01 --- This bug is NOT fixed. The complex shaderdistance errors still excists if using Shader model 1.0 in EQ2. Only when using Shader Model 3.0 this is not an issue. Hoever sins only very new Graphics cards can run EQ2 at a playable framerate with Shader 3.0 many people still use Shader 1.0 where as I said this bug is still very much active. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.