https://bugs.winehq.org/show_bug.cgi?id=50261 --- Comment #9 from tt_1 <herrtimson(a)yahoo.de> --- Created attachment 68827 --> https://bugs.winehq.org/attachment.cgi?id=68827 non working wine built-in d3dcompiler_47
As far as I understand, GD3D11 ships an unmodified d3dcompiler_47.dll for systems >that don't have it. It's not a specially modified version specific to GD3D11.
that's correct, the d3dcompiler_47 dll is a binary blob and was added because some win systems may need it. I don't know which one. using built-in d3dcompiler_47 dll gives an error, as shown on the screenshot. I think it corresponds to https://github.com/Kirides/GD3D11/blob/master/D3D11Engine/Shaders/VS_Ex.hlsl... do you think this is a bug in wine implementation of d3dcompiler_47? P.S: this is fixable by using the d3dcompiler_47 dll override provided by winetricks -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.