22 Mar
2020
22 Mar
'20
3:56 p.m.
https://bugs.winehq.org/show_bug.cgi?id=47471 --- Comment #59 from Steve Ebey <eaglecomputers.ok(a)gmail.com> --- have that patch, and have stated that SSAO being turned off makes the flashing stop, but I still have textures that are not being drawn. I have tried the cache cleanup and other troubleshooting tips. I have no flashing with SSAO enabled under DX11. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.