23 Jun
2015
23 Jun
'15
7:44 a.m.
https://bugs.winehq.org/show_bug.cgi?id=37398 --- Comment #9 from Stefan Dösinger <stefan(a)codeweavers.com> --- Hmm, it sounds like the game wants palettized blits to just pass data from src to dst surface without doing any palette lookup or other conversions. But I think this is what the current code should already do. Can you check what the format of the destination surface is in the affected blits? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.