https://bugs.winehq.org/show_bug.cgi?id=41907 Bug ID: 41907 Summary: Necropolis: Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers Product: Wine Version: 1.9.24 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: fjfrackiewicz(a)gmail.com Distribution: --- Whenever I run Necropolis I always get the following lines in my terminal output: fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers. err:d3d:wined3d_texture_load Failed to load location (srgb 0). Clean 32-bit prefix in Windows 7 mode with the game running in DX11 mode. Wine-1.9.24-71-g2390219 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.