25 Sep
2015
25 Sep
'15
12:22 p.m.
https://bugs.winehq.org/show_bug.cgi?id=38169 --- Comment #2 from Adrian Kalla <adrian.kalla(a)gmail.com> --- Interesting observation: when using the other available open source DirectDraw implementation (DXGL: https://www.williamfeely.info/wiki/DXGL) instead of the one from Wine and also enabling VSync in the game settings, the game consumes 50% less CPU. Unfortunately, this not an usable workaround because of a DXGL bug (https://www.williamfeely.info/bugzilla/show_bug.cgi?id=44). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.