http://bugs.winehq.org/show_bug.cgi?id=27534 --- Comment #32 from Wylda <wylda(a)volny.cz> 2011-08-05 02:46:39 CDT ---
Created an attachment (id=35807)
--> (http://bugs.winehq.org/attachment.cgi?id=35807) [details] I took clean wine-1.3.25-451-g3353261 tree and applied this patch, then set "StrictDrawOrdering"="enabled". This did NOT fixed the issue. During that the wine console says all the time: fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Then i tried to run the same wine environment through schedtool, ie: schedtool -a 0x1 -e /build/wine-git_build/wine iw3sp.exe and this fixed the problem, but console output is totally different saying all the time: err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElementsBaseVertex @ drawprim.c / 46 Dunno if it could take different code path or whether one core vs eight make some timing difference. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.