http://bugs.winehq.org/show_bug.cgi?id=34367 --- Comment #32 from Carlo Marchiori <carlo.marchiori(a)gmail.com> 2013-09-15 15:19:02 CDT --- Created attachment 45967 --> http://bugs.winehq.org/attachment.cgi?id=45967 Log with valgrind With valgrind the game crashes very early. Also it rants about RtlAllocateHeap at heap.c:255, but there, actually, I find code generated by valgrind instrumentation /* notify that a new block of memory has been allocated for debugging purposes */ static inline void notify_alloc( void *ptr, SIZE_T size, BOOL init ) { #ifdef VALGRIND_MALLOCLIKE_BLOCK /* line 255 */ VALGRIND_MALLOCLIKE_BLOCK( ptr, size, 0, init ); #endif } Anyway I attach the log. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.