28 Feb
2019
28 Feb
'19
2:34 p.m.
https://bugs.winehq.org/show_bug.cgi?id=46735 --- Comment #2 from Henri Verbeet <hverbeet(a)gmail.com> --- I can't help but notice that the parameter counts for uisv_4par() and uisv_5par() match those for d3d8 ValidatePixelShader() and ValidateVertexShader(). I'd also recommend tracing the actual values the application passes to these methods. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.