http://bugs.winehq.org/show_bug.cgi?id=31701 --- Comment #6 from GyB <gyebro69(a)gmail.com> 2012-12-26 09:16:59 CST --- Created attachment 42954 --> http://bugs.winehq.org/attachment.cgi?id=42954 +d3dx log (d3dx9_36=b, d3dcompiler43=n)
1. Try native d3dcompiler43.dll and wine's d3dx9_36.dll The game still crashes on start, it seems a bit later. The attached file contains the log when d3dx9_36=builtin and d3dcompiler43=native.
2. Could you forward only D3DXLoadSurfaceFromMemory to native (rename the win d3dx9_36.dll to d3dx9_xx.dll and add a forward in the spec of wine's d3dx9_36.ll) Umm..I haven't yet been able to figure out how to do this.
Is there a demo available, which has the same problem? No demo exists.
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