https://bugs.winehq.org/show_bug.cgi?id=56438 Bug ID: 56438 Summary: Iron Harvest has texture glitches Product: Wine Version: 9.4 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs(a)winehq.org Reporter: andrey.goosev(a)gmail.com Distribution: --- Created attachment 76199 --> https://bugs.winehq.org/attachment.cgi?id=76199 example Obviously after commit https://source.winehq.org/git/wine.git/commit/f6a1844dbed91b441ad69e7b15b5be... 0948:err:d3d_shader:shader_glsl_load_bindless_samplers No uniform location for shader 0x1, binding 1, name vs_sampler1. 0948:err:d3d_shader:shader_glsl_load_bindless_samplers No uniform location for shader 0x1, binding 2, name vs_sampler2. 0948:err:d3d_shader:shader_glsl_load_bindless_samplers No uniform location for shader 0x1, binding 3, name vs_sampler3. 0948:err:d3d:wined3d_debug_callback 00007FA945252010: "GL_INVALID_OPERATION error generated. Texture is immutable.". 9.4-117-g65864f92f22 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.