https://bugs.winehq.org/show_bug.cgi?id=25857 --- Comment #24 from Paul Gofman <gofmanp(a)gmail.com> --- Created attachment 53869 --> https://bugs.winehq.org/attachment.cgi?id=53869 Patch fixing F.E.A.R. with Wine builtin d3dx I've tested demo version of F.E.A.R. game (listed somewhere in the bugs which depend on this one; downloaded from here: http://files.downloadnow.com/s/software/10/42/42/12/fear_spdemo_en.exe?token...). It finally worked for me with preshader implementation attached previously, but after a few more unrelated fixes to d3dx, namely: - SetValue support for setting texture; - IsParameterUsed returning true; - support for shared parameters in effects. I am attaching a cumulative patch (which includes preshaders and all these fixes) in case someone will want to test it (or some other game). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.