29 Nov
2015
29 Nov
'15
9:25 p.m.
https://bugs.winehq.org/show_bug.cgi?id=34052 --- Comment #65 from Stefan Dösinger <stefan(a)codeweavers.com> --- Because it's a problem in one game only, it is arguably a game bug, and because the hack has the potential to cause a slowdown in all other games. It would be nicer if we could get a semi-reliable 0.0 return from out of bounds reads without an explicit range check - attachment 50908 is an attempt in that direction, but it has other problems that are difficult to address. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.