https://bugs.winehq.org/show_bug.cgi?id=40028 Sergey Isakov <isakov-sl(a)bk.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #3 from Sergey Isakov <isakov-sl(a)bk.ru> --- Testes with wine-4.2 (no staging patches!) The game works with normal colors although lines present in the log ~~~ 0037:err:d3d:surface_convert_format Failed to create a destination texture for conversion. 0037:fixme:d3d:surface_cpu_blt Cannot convert WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT5. 0037:err:d3d:cpu_blitter_blit Failed to blit. ~~~ It works no matter CSMT = 0 or 1 ~~~ 0034:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1. ~~~ as far as wined3d-csmt.dll is no more exists I may propose the bug resolved. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.