http://bugs.winehq.org/show_bug.cgi?id=34052 Blake <blakehartshorn(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |blakehartshorn(a)gmail.com --- Comment #20 from Blake <blakehartshorn(a)gmail.com> --- I may have just found the userside fix. Seems the issue actually relates to using native d3dx9_36.dll with the nvidia driver. Having the same symptom everyone's describing. I'm on Fedora 20 64-bit, affects the 1.7.8 version the distro provides, also affected various versions I built on my own: 1.6.2, 1.7.11 and 1.7.12, only custom option was --without-gstreamer. Using nvidia 331.38 driver and the Steam version of the game. After going backwards I upgraded back to 1.7.12. I then ran regedit and manually changed d3dx9_36 from native to builtin (see: HKEY_CURRENT_USER\Software\Wine\DllOverrides). Character models are now loading perfectly fine. I'll start a playthrough this week to confirm if it's stable. I'm not getting a black screen with 1.7.12. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.