https://bugs.winehq.org/show_bug.cgi?id=47713 Conor McCarthy <cmccarthy(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |cmccarthy(a)codeweavers.com --- Comment #4 from Conor McCarthy <cmccarthy(a)codeweavers.com> --- I have patches for this, but they need to go on top of the unbounded descriptor range patches which are still being reviewed, and they need to be rebased too, so I haven't sent them yet. The crash happens because the game uses bindings with 244,000 descriptors (!), while vkd3d currently only supports up to 1024. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.