https://bugs.winehq.org/show_bug.cgi?id=48927 --- Comment #4 from Dmitry Timoshkov <dmitry(a)baikal.ru> --- I don't have a TIFF image in an appropriate format to test at the moment, however does the following implementation fix the heap corruption? /* 1 source byte expands to 2 BGRA samples */ count = This->decode_info.tile_width * This->decode_info.tile_height; src = This->cached_tile + count / 2 - 1; dst = This->cached_tile + This->decode_info.tile_size; while (count >= 2) { BYTE b = *src--; dst -= 8; dst[2] = (b & 0x80) ? 0xff : 0; /* R */ dst[1] = (b & 0x40) ? 0xff : 0; /* G */ dst[0] = (b & 0x20) ? 0xff : 0; /* B */ dst[3] = (b & 0x10) ? 0xff : 0; /* A */ dst[6] = (b & 0x08) ? 0xff : 0; /* R */ dst[5] = (b & 0x04) ? 0xff : 0; /* G */ dst[4] = (b & 0x02) ? 0xff : 0; /* B */ dst[7] = (b & 0x01) ? 0xff : 0; /* A */ count -= 2; } if (count) { BYTE b = *src--; dst -= 4; dst[2] = (b & 0x80) ? 0xff : 0; /* R */ dst[1] = (b & 0x40) ? 0xff : 0; /* G */ dst[0] = (b & 0x20) ? 0xff : 0; /* B */ dst[3] = (b & 0x10) ? 0xff : 0; /* A */ } -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.