http://bugs.winehq.org/show_bug.cgi?id=13915 Samuel Nelson <valczir.darkvein(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |valczir.darkvein(a)gmail.com --- Comment #11 from Samuel Nelson <valczir.darkvein(a)gmail.com> 2009-04-17 02:15:37 --- With wine 1.1.13, it seems that OBSE will run maybe 1/10 of the time, but it also seems that Oblivion will subsequently crash while loading and old or starting a new game (if OBSE mods are in use - I've got Deadly Reflexes enabled, myself). Most of the time, a similar memory dump to the previously posted backtraces happens while attempting to load OBSE, but Oblivion will still start after OBSE crashes. I edited the source code and added the previously mentioned sleep(1); to see if it would cause OBSE to work more frequently, but it didn't seem to change anything. I hate vanilla Oblivion, and some of the mods that I feel are essential to make it an enjoyable game require OBSE, so I, personally, would greatly appreciate any work done on this - even if I have to start, quit, restart, quit, etc a few times in order to get OBSE to run correctly. I don't mind having to work at starting the game for twenty minutes, so long as I can play with my mods. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.