https://bugs.winehq.org/show_bug.cgi?id=39092 Sagawa <sagawa.aki+winebugs(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sagawa.aki+winebugs(a)gmail.c | |om --- Comment #16 from Sagawa <sagawa.aki+winebugs(a)gmail.com> --- I can reproduce no sound issue with attachment 53094.
From my point of view, this is due to incomplete Wine's implementation.
In detail, DXLib code expects a valid required bytes argument in OnVoiceProcessingPassStart callback. Then, it fills audio buffer by SubmitSourceBuffer() as seen in DxSound.cpp SOUNDBUFFER_CALLBACK::OnVoiceProcessingPassStart function. However, wine always passes zero. So, the buffer is never updated. Andrew, could you take a look? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.