http://bugs.winehq.org/show_bug.cgi?id=26911 Christoph Korn <c_korn(a)gmx.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |c_korn(a)gmx.de --- Comment #1 from Christoph Korn <c_korn(a)gmx.de> 2011-09-17 09:15:54 CDT --- Also with winetricks dsoundhw=Emulation I do not have sound in the mission. Sound works in the main menu. Then I started a new GDI mission, the intro video has frozen just after Kane appeared and then there is no sound again until I go back to the main menu where I can choose the two big circles for Tiberian Sun and Firestorm. I use wine 1.3.28 This is output by wine: fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels fixme:win:EnumDisplayDevicesW ((null),0,0x32ee7c,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:alsa:wine_snd_pcm_recover underrun occurred -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.