http://bugs.winehq.org/show_bug.cgi?id=25980 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |focht(a)gmx.net Summary|Duty Calls: needs |Duty Calls needs |msvcm90.dll |msvcm90.dll (purist) --- Comment #10 from Anastasius Focht <focht(a)gmx.net> 2011-12-21 15:22:56 CST --- Hello, the situation should have improved since Wine ships its own manifests for VC++ 2005 and 2008 runtime. (starting with commit http://source.winehq.org/git/wine.git/commitdiff/05ddaaf0686a0fcc10c9874a8d3... ) The initial problem here is essentially the same as explained in bug 25981 (incomplete assembly list for process default activation context due to missing manifests). Yeah, name it: d-u-p-e. The game installers that ship/install their own VC++ 2008 runtime should load native dependencies like "msvcm90.dll" correctly now. Retest your installers. If one app/game really binds to this dll without shipping/installing VC++ 2008 runtime then this bug might be valid... otherwise this bug is just a "purist". As Vincent mentioned: this is not easy due to mixed mode nature of the module (bridging with .NET CLR). Regards -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.