http://bugs.winehq.org/show_bug.cgi?id=24096 Summary: 08/19/2010 Steam client update breaks many games Product: Wine Version: 1.3.1 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wininet AssignedTo: wine-bugs(a)winehq.org ReportedBy: byteframe(a)gmail.com An update to the steam client (http://store.steampowered.com/news/4228) seems to have broken many games. I've posted a description of the problem users face in comments on the steam appdb page here: http://appdb.winehq.org/objectManager.php?sClass=version&iId=19444#Comment-6... . Initially, I thought it was fixable by not using the -march=native CFLAG when compiling wine, which seemed to make the games work. Not everything was fixed, however. Zombie Panic: Source hangs on level load, and Left4Dead will hang when you press tab to view the player list. In either of these two instances, I noticed: "err:wininet:URLCache_FindHash Error: not right hash table number (1) expected X" repeating endlessly (hanging the game). To be safe, I'm still abstaining from -march=native (which resolves to 'core2' on my system), as I'm not certain if the use of that CFLAG is also affecting this or was exposing a different problem. Another user accurately states that you can use Steam's "Offline Mode" and doing so fixes the problem. Also, I tried adding a "return TRUE;" statement after the ERR in the URLCache_FindHash function (thereby ending the loop) and that fixes the problem with l4d and zps. I'm not a wine hacker by any means, so I have no idea what's actually going on in the code, but I think I've narrowed it down well enough. Thank you! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.