15 Jan
2019
15 Jan
'19
1:27 p.m.
https://bugs.winehq.org/show_bug.cgi?id=38138 --- Comment #10 from Paul Gofman <gofmanp(a)gmail.com> ---
That makes sense, but perhaps state_alpha_test() in wined3d would be a more appropriate place.
Yes, sure. Anyway I was thinking of cleaning / extending the test and porting it to lower d3d versions before suggesting the fix upstream. Apart from checking lower d3d versions, it probably worth knowing which value d3d returns back in GetRenderState(). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.