http://bugs.winehq.org/show_bug.cgi?id=31904 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com --- Comment #4 from GyB <gyebro69(a)gmail.com> 2012-10-07 10:07:25 CDT --- (In reply to comment #3)
You say you tested those patches, but I doubt you actually have an application that uses the functionality in question.
It seems at least Civilization III: Complete (Steam version) tries to make some use of it. Wine prints the following error when the game is loading to the main menu. This is with Wine compiled without OSMesa support:
err:dib:dibdrv_wine_get_wgl_driver OSMesa not compiled in, no OpenGL bitmap support
I tried the Fedora version of the patch, but it didn't make it better. The error message changed to
err:dib:init_opengl Failed to load OSMesa: /lib/libOSMesa.so.8: undefined symbol: _glapi_Dispatch when Wine was compiled with that patch.
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