https://bugs.winehq.org/show_bug.cgi?id=38326 --- Comment #11 from Sergey Isakov <isakov-sl(a)bk.ru> --- OK, I retested to be sure for myself. ~~~~ iMac:wine-hq sergey$ patch -p1 </Users/sergey/Desktop/wine_tmp/patches/patch-39057.txt patching file dlls/wined3d/glsl_shader.c Hunk #5 succeeded at 8011 (offset -2 lines). Hunk #6 succeeded at 8316 (offset -2 lines). patching file dlls/wined3d/utils.c Hunk #1 succeeded at 4873 (offset -71 lines). patching file dlls/wined3d/vertexdeclaration.c patching file dlls/wined3d/wined3d_private.h patch unexpectedly ends in middle of line iMac:wine-hq sergey $ git describe head wine-1.7.54-332-g370254c iMac:wine-hq sergey $ Game L"C:\\Games\\Might and Magic Heroes VI - Shades of Darkness\\Might & Magic Heroes VI.exe" Before this patch there are tens messages about "... WARNING: Could not find vertex shader ...." After the patch these messages disappeared. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.