https://bugs.winehq.org/show_bug.cgi?id=45597 Bug ID: 45597 Summary: Flicker in GTAIV Product: Wine Version: 3.13 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: b7.10110111(a)gmail.com Distribution: --- Created attachment 62031 --> https://bugs.winehq.org/attachment.cgi?id=62031 APNG animation of the flicker After a Wine upgrade, objects in GTAIV started flicker (see the animation in attachment, namely its top-center part where a lamp is located). Bisection gives the following result: dd0ea0a61463db83c647a9367ca61e2b69a98eb3 is the first bad commit commit dd0ea0a61463db83c647a9367ca61e2b69a98eb3 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Feb 16 09:39:08 2018 +0330 wined3d: Enable the multi-threaded command stream by default. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> :040000 040000 494432da56fa4c73f71f62151a3013fd4a6fb850 501f26cfd0dbf7d24224ad1f5fabfd9e8ce569c9 M dlls Nothing unusual appears in the terminal, frame rate doesn't noticeably change, only the visual artifacts appear. If you go outdoors (in game :) ), then there'll be more objects which flicker, like here: https://i.imgur.com/tvtU94I.png (ignore the motion of cars and humans, it's normal). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.