2 Apr
2018
2 Apr
'18
6:55 p.m.
https://bugs.winehq.org/show_bug.cgi?id=44863 --- Comment #2 from Matteo Bruni <matteo.mystral(a)gmail.com> --- (In reply to Stefan Dösinger from comment #0) Just a couple of comments...
*) Investigate if Core Contexts + GL_ARB_buffer_storage help on OSX.
I don't think ARB_buffer_storage is a thing on macOS. FWIW, I agree it probably makes sense to mark all buffers as DYNAMIC on old d3d. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.