https://bugs.winehq.org/show_bug.cgi?id=46633 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12(a)gmail.com --- Comment #10 from Zebediah Figura <z.figura12(a)gmail.com> --- Created attachment 66298 --> https://bugs.winehq.org/attachment.cgi?id=66298 partial implementation The big problem with threadpool I/O (and probably the reason it wasn't implemented sooner) is that the kernel32 and ntdll callbacks differ, but there's no obvious way to thunk from the ntdll callback to the kernel32 callback without leaking memory. I took the liberty of at least implementing the ntdll part, and adding tests for the kernel32 part. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.