https://bugs.winehq.org/show_bug.cgi?id=43923 Louis Lenders <xerox.xerox2000x(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Product|Wine |Wine-staging CC| |erich.e.hoover(a)wine-staging | |.com, michael(a)fds-team.de, | |sebastian(a)fds-team.de, | |xerox.xerox2000x(a)gmail.com Component|-unknown |-unknown Ever confirmed|0 |1 Status|UNCONFIRMED |NEW --- Comment #2 from Louis Lenders <xerox.xerox2000x(a)gmail.com> --- (In reply to Béla Gyebrószki from comment #1)
Created attachment 59577 [details] terminal output+backtrace (game started from Origin client)
Unless I'm experiencing a different crash issue with this game, I can confirm this bug in Wine-Staging 2.19, tested with the Origin and Steam versions of the game. The bug reporter didn't mention that the crash doesn't exist in vanilla Wine.
According to my testing it is the 3rd patch in the 'winebuild-Fake_Dlls' patchset which breaks the game: https://github.com/wine-compholio/wine-staging/blob/master/patches/winebuild... Fake_Dlls/0003-winebuild-Generate-syscall-thunks-for-ntdll-exports.patch
The game starts properly in vanilla wine-2.19-154-g17d43ef54e.
Confirmed then Marking as Staging bug as per comment 2 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.