http://bugs.winehq.org/show_bug.cgi?id=1908 --- Comment #36 from Rich <Rincebrain(a)gmail.com> 2009-01-11 02:59:35 --- commit 039c15a60aca2cff966018f87d622515037da038 causes the game to crash on my machine long before it encounters the 0Hz bug. No idea why. It barfs on a NULL pointer in the demo's EXE itself, not in Wine. Are we returning something wrong? commit 039c15a60aca2cff966018f87d622515037da038 Author: Christian Costa <titan.costa(a)wanadoo.fr> Date: Sun Dec 14 19:06:49 2008 +0100 amstream: Implement IDirectDrawMediaStream. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.