http://bugs.winehq.org/show_bug.cgi?id=20816 Summary: Civilization II crashes on startup when sound is enabled in Wine Product: Wine Version: 1.1.33 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winmm&mci AssignedTo: wine-bugs(a)winehq.org ReportedBy: arethusa26(a)gmail.com CC: eric.pouech(a)orange.fr Created an attachment (id=24932) --> (http://bugs.winehq.org/attachment.cgi?id=24932) Civilization II backtrace with +winmm,+mmsys traces After patching Wine to deal with bug 20806, I noticed Civilization II crashed at a different point with the patch on top of wine-1.1.33-358-gddaf238, which didn't happen when I applied the patch from bug 20806 on top of wine-1.1.30-5-g6ad9518. A regression test indicated: 32c170344ae69d53f0446adf8eb660f2bff0b133 is the first bad commit commit 32c170344ae69d53f0446adf8eb660f2bff0b133 Author: Eric Pouech <eric.pouech(a)orange.fr> Date: Thu Oct 22 22:10:25 2009 +0200 winmm: Move the 16bit management of wave out driver type to the new 16=>32 thunking scheme. :040000 040000 f1d797ca26bfc8fcaf7ea7424fa90232a34052b6 2ae7e2c192aa5dc344404ed597a7d4a60165a636 M dlls Using Wine prior to this commit or disabling all sound backends in winecfg lets Civilization II start without crashing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.