5 Nov
2017
5 Nov
'17
6:01 p.m.
https://bugs.winehq.org/show_bug.cgi?id=43932 --- Comment #8 from Thomas <winehq(a)spam.b2ag.de> --- I can confirm "fixme:d3d_shader:shader_glsl_setup_sm3_rasterizer_input Unhandled sysval semantic 0x2" does not seem to occur outside of buildings. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.