27 Dec
2016
27 Dec
'16
6:20 p.m.
https://bugs.winehq.org/show_bug.cgi?id=42090 --- Comment #2 from Andrew Eikum <aeikum(a)codeweavers.com> --- Thanks, I can reproduce this. Prior to that commit, we were treating the rolloff factor as if it were always 1. After that commit, we respect its actual value. Highway Pursuit sets the rolloff factor to 0.1, which results in the audio being 10x louder than it was before, so now you always hear it. Either we're interpreting this value incorrectly or something else is wrong with our positional volume calculation. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.