http://bugs.winehq.org/show_bug.cgi?id=59432 Afif An Nafie <afifsworld132@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #80406|0 |1 is obsolete| | --- Comment #2 from Afif An Nafie <afifsworld132@gmail.com> --- Created attachment 80421 --> http://bugs.winehq.org/attachment.cgi?id=80421 Log of game with extra logging from DXMT Getting extra log from DXMT, we can see that for a given texture resource, there is no MiscFlags set when it reaches that point. I think maybe since the video processor sets the attributes after the texture was created, it never got to the processor, and the allocator doesn't reinitialize after the flags got set. Am I missing something... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.