7 Aug
2018
7 Aug
'18
11:35 a.m.
https://bugs.winehq.org/show_bug.cgi?id=45590 --- Comment #1 from Henri Verbeet <hverbeet(a)gmail.com> --- (In reply to Petru-Florin Mihancea from comment #0)
Shouldn't dst_surface be accessed in that line instead of surface?
No, that's working as intended. The equivalent code in the development branch [1] is perhaps slightly less confusing, but ultimately it's simply a weird DirectDraw feature, and there's only so much we can do there. [1] https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/wined3d/texture.c#l31... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.