https://bugs.winehq.org/show_bug.cgi?id=44156 Gijs Vermeulen <gijsvrm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|d3d-util |hlsl Product|Wine |vkd3d Summary|Mini Ninjas demo - colored |Mini Ninjas demo crashes on |area under the player and |launch due to HLSL |NPCs with builtin d3dx9_34 |compilation failures Severity|minor |normal Version|3.0-rc1 |1.6 --- Comment #5 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- With wine-8.0rc2, with d3dx* and d3dcompiler dlls set to builtin I get these failures: 1) HLSL compilation failures: 0024:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x1000. vkd3d:fixme:write_sm1_instructions Unhandled instruction type HLSL_IR_JUMP. 0024:err:d3dcompiler:D3DCompile2 Shader log: 0024:err:d3dcompiler:D3DCompile2 <anonymous>:1:823: E5017: Aborting due to not yet implemented feature: SM1 "dot" expression. 0024:err:d3dcompiler:D3DCompile2 <anonymous>:1:823: E5017: Aborting due to not yet implemented feature: SM1 "sqrt" expression. 0024:err:d3dcompiler:D3DCompile2 <anonymous>:1:920: E5017: Aborting due to not yet implemented feature: SM1 "sat" expression. 0024:err:d3dcompiler:D3DCompile2 0024:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x1000. 0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 0024:err:d3dcompiler:D3DCompile2 Shader log: 0024:err:d3dcompiler:D3DCompile2 <anonymous>:1:443: E5005: Function "tex2D" is not defined. 0024:err:d3dcompiler:D3DCompile2 2) Unimplemented ID3DXEffectCompilerImpl_CompileEffect (bug 46779): 0024:fixme:d3dx:d3dx9_effect_compiler_init ID3DXEffectCompiler implementation is only a stub. 0024:fixme:d3dx:ID3DXEffectCompilerImpl_CompileEffect iface 19050FB0, flags 0x100, effect 01F59DDC, error_msgs 01F59DBC stub! Let's make this bug about the HLSL compilation failures. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.