9 Jan
2022
9 Jan
'22
6:37 p.m.
https://bugs.winehq.org/show_bug.cgi?id=50950 --- Comment #4 from Zebediah Figura <z.figura12(a)gmail.com> --- My guess is that the crashes get less likely because DXVK performs UpdateSubResource() asynchronously [and therefore is stuck inside of UpdateSubResource() for less time]. We should do that in wine as well, although it doesn't leave me confident that there's not another bug keeping the game from synchronizing correctly. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.