https://bugs.winehq.org/show_bug.cgi?id=20074 --- Comment #58 from Matteo Bruni <matteo.mystral(a)gmail.com> --- (In reply to Lorenzo Ferrillo from comment #53)
Still the bug is NOT present on my game, with all dlls builtins.
Are you sure you're using builtin d3dx9_27.dll (or whatever version of d3dx9 the game uses)? This is probably caused by: fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for compressed pixel formats is not implemented yet which is supposed to be still an issue on plain Wine. I think wine-staging has patches for that though. It's not clear to me if there are additional caveats that might make the bug not reproducible sometimes. Comment 21 seems like the easiest way to test for the bug. Can you attach a +d3dx,+loaddll log with current plain wine? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.