http://bugs.winehq.org/show_bug.cgi?id=20749 Summary: source engine games crash on 1.1.32-1.1.33 Product: Wine Version: 1.1.32 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: notasas(a)gmail.com CC: hverbeet(a)gmail.com Ubuntu 9.10, x86-64, ATI fglrx, wine versions 1.1.32-GIT HEAD. Source engine games crash with trace:seh:raise_exception code=c0000005 flags=0 addr=0x7ae77b7c 1.1.31 works. Git bisect says: 94d33d3e861d8e01b4edcb940e8ab1aa98359520 is first bad commit commit 94d33d3e861d8e01b4edcb940e8ab1aa98359520 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Oct 20 11:05:06 2009 +0200 wined3d: Destroy FBO entries from the context that created them. EXT_framebuffer_object doesn't specify if FBOs are shareable between GL contexts, but ARB_framebuffer_object explicitly prohibits it. 94d33d3e861d8e01b4edcb940e8ab1aa98359520 doesn't revert cleanly on GIT HEAD, but if done manually with some adjustments the games work again. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.