http://bugs.winehq.org/show_bug.cgi?id=8357 Stephen Johnston <stephen.johnston(a)talktalk.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stephen.johnston(a)talktalk.ne | |t --- Comment #39 from Stephen Johnston <stephen.johnston(a)talktalk.net> 2009-01-18 17:40:28 --- (In reply to comment #37)
(In reply to comment #36)
I am experiencing this issue with Wine 1.1.18 on Gentoo Linux.
You mean Wine 1.1.8, right? We're only at 1.1.11 by my reckoning.
I have successfully installed and run EQ under the following conditions today and thought this might be useful. Thank you to all of you who have put effort into this as I am delighted to get it working and your comments helped a great deal. System: Fedora 10 x86_64 Linux 2.6.27.9-159.fc10.x86_64 Dual core Intel E6550 with Nvidia 8800 GTS (although output says its a GT type) Method: Installed kmod-nvidia from rpmfusion (this gave me the 64-bit stuff) Added in explicitly the i386 package xorg-x11-drv-nvidia-libs.i386 as well Installed wine using yum as normal - yum install wine Installed everquest using the downloadable patcher - just ran the everquest.exe basically from the zip file you can get from Sony Used http://www.wine-reviews.net/microsoft/directx-90c-march-2008-redistributable... from Tom Wickline to get DirectX to work (I may have done this bit before the EQ install but cant remember , sorry) [At this point although it ran I got the invisible models thing] Editted the .dll file as described here (thank-you)! [At this point I ran with visible models but crashed on trying to "Enter the Game"] Editted the eqclient.ini file as described here also. ...Works. I hope this helps and I apologise for the hasty nature of the post -Stephen -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.