https://bugs.winehq.org/show_bug.cgi?id=42364 Bug ID: 42364 Summary: Very low texture resolution in Trackmania Nations Forever / United (Regression) Product: Wine Version: 2.0 Hardware: x86 URL: http://files.trackmaniaforever.com/tmnationsforever_se tup.exe OS: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: michael(a)fds-team.de CC: joseph.kucia(a)gmail.com Regression SHA1: 90909951154e1d663bebc134263b4025eacbdabd Distribution: Debian Created attachment 57141 --> https://bugs.winehq.org/attachment.cgi?id=57141 ddraw log I tested Trackmania Nations Forever and noticed that many of the textures have a very low resolution. Even the small time display (top bar in main menu / in-game) seems blurred. Since I could not remember having such problems the last time I tested the application, I did a bisect and found the guilty commit: commit 90909951154e1d663bebc134263b4025eacbdabd Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Jan 2 10:44:38 2017 +0100 ddraw: Subtract framebuffer size from reported available video memory. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> The game uses ddraw only to detect the available memory while the actual drawing is done using d3d9. See attachment for a +ddraw log. The test was done on a Geforce GTX 660 with 2GB VRAM and 1280x1024 as desktop resolution. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.